This reminds me so much of Maggie Appleton blog post on "Home-Cooked Software and Barefoot Developers" [1]
We have so many people who are so excellent and fast and developing nowadays that we can even afford the time to build things for our community, friends and even just for ourselves.
It has probably always been like this, but I am just personally observing a higher-degree of people doing and talking about it. Even just the small-web/neocities bobble points into this.
What incentive do companies have to do this? It seems quite profitable for them?
I am quite strict here with my comment; but honestly, I can't see much reason other than making new products that are made as an "anti" movement, but companies will just find new ways to get people hooked -- because it is profitable for them to do so.
This happens regardless as people leaving companies and whatever they produced. You will find so many examples of code out there in production and works through hopes and dreams.
And you know what? If it works it works - regardless how it was produced.
Been gaming since forever and in the last 5 years I started getting nausated 70% of games I have played (also old once that were fine) and generally this is also what is working for me -- just a little bit here and there it gets a lot better.
I understand the article talks against this, but I am grateful that I am able to do this, but I wouldn't recommend it for everyone.
https://fosdem.org/2026/events/attachments/9NCWUR-reticulum_...