I recently spent an equivalent of MacBook Air M4 price + import tax to get a linux laptop called Starlabs Horizon that advertises up to 14 hours of battery life. Maybe in a TTY it could do that, but in practice, I haven't yet seen any x86 laptops from any company, linux or not, to match even 50% of a macbook's battery. Realistically it's 4-5 hours like the rest of them. Not to mention that for that money I got a cpu that is a power equivalent of pre-M1 chip mac. Also they put speaker grills at the bottom (what were they thinking??)
I don't really understand what's he on about. Even the best SC game (Chaos Theory) has tons of places where it's really unclear whether you can be seen or not. You pretty much always have to look at the light indicator. And sometimes it shows you as 0% visible, even though it doesn't look like it. And that, of course, also happens in every single classic SC game (I've not played Blacklist).
I don't think it's faster than a windows game running Vulkan, though, is it? Like, if you benchmarked a game that has native DX12 and Vulkan modes (such as Wolfenstein: The New Colossus, I believe), it will probably have higher FPS in Vulkan mode, right?
Well our game runs faster in DX12 under Proton than Vulkan under Proton.
Of course since Proton uses Vulkan to implement DX12, it means that our Vulkan implementation is simply worse than the one that Valve created to emulate DX12.
I'm sure it's possible to improve that, but it implies that there way to get the best performance out of Vulkan is less obvious than the way to get it out of DX12.
There are so many of them, aren't there? There's Roam Research (might be the OG one), Logseq (FOSS Obsidian basically), Notion, Emacs' Org-Roam, Anytype, etc. Neovim has like 5 extensions implementing the same idea (such as Neorg), Bram's Vim probably has its own plugins in Vim9script.
Yeah, but... QR codes are annoying. I live in Thailand and I have to scan them every day. Pretty much every time, I wish it was as seamless as Apple Pay.
I think only the folder is still named Ubuntu12 or something (like Dota 2's folder is still called Dota 2 Beta), libraries in it surely are more recent than that. And even then, native Linux ports of games don't run that well anyway. Especially older ones, like Tomb Raider 2013, Deus Ex Mankind Divided, Alien: Isolaton, those all will run much better over Wine. I kind of expect newer ports to fall apart as well in the future. I was playing Hollow Knight the other day (native port) and it drops FPS quite often on my laptop (hybrid amd+nvidia), while through Wine those drops don't exist almost at all.
You probably haven't had any apps that need to stay open a long time, or perhaps they have a way to relaunch themselves as a workaround. I've definitely seen this and it's incredibly frustrating to see processes killed when they need to stay running and are not doing anything wrong.
Pretty sure it's been over 20 years. I actually wonder what makes Ubisoft so committed to the project. Even Michel Ancel himself left in 2020. I'd love to see those original 2008 builds of the game, they had to have made TONS of content over the years that just remains locked away on some file server forever.
Usually gone or retooled for something else. Even just within the Prince of Persia series, they had a game called Prince of Persia: Assassins that was canceled and turned into Assassin's Creed. There was also a sequel to Prince of Persia 2008 in development that was cancelled and never showed up again. You can even find footage from both of these games online, but they will never see the light of day unless someone leaks them (which does happen sometimes).
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