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My first year university Linear Algebra textbook even had an appendix explaining how to rotate and skew 3D objects in computer graphics using the matrix multiplication I had learned that semester. I loved it.

Then I finished university and got a programming job creating forms to gather user data, put it into a database, and generate reports. Sigh.



I've the feeling that unfortunately most programming jobs, even in shiny startups, are more like data forms than 3D engines... That's why many programmers have OSS side projects where they do cool things.




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