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The first 90% was new stuff, where I got to play with new tech (new to me that is) and different constraints. What's left is the stuff I have done many times before. Also the last part involves a lot of UI work which can get tedious.


And that, sir, is your answer. As far as the enthusiastic part of you is concerned, the problem is solved. It's like doing math in early high school -- you've already figured the thing out, but now you have to transcribe your method to the appropriate format and attend to the stupid details that will get you full marks for "showing your work" when you hand in your homework sheet (or notebook or what have you). Nobody who actually liked math for its own sake ever liked doing that crap -- I know I never did, and it wound up being the main reason I had for dropping out of school. And that same attitude is still with me, and still something I have to put a lot of effort into overcoming -- "dropping out" before the payoff really isn't an option for an adult. So yeah, it's tedious, "unnecessarily" detailed and completely uninteresting, but somebody's got to do it -- and waiting for a volunteer to drop by probably isn't going to work. Close your eyes, hold your nose, and swallow your medicine as quickly as you can -- you don't want to spend too much time tasting it.




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