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"being part of Valve will put more pressure on sales than there currently is"

Valve seems like one of the companies least pressured by sales. They could push out HL2: Episode 3 tomorrow and it would sell a million copies, even if it were dreck (but they wouldn't, of course). They've always had a huge bankroll (even at the beginning), and have taken the time to refine each and every one of their products before release. It's no surprise, then, that every single thing they've release has been a huge success and considered among the best games ever written.

With that said, I don't necessarily believe Minecraft is "Valve material," but I would definitely be curious to see how it would turn out with Valve's energy, artistry, and pure talent behind it.



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