In erlang based systems stateful network protocols and concurrent user stories are all modeled with actors and one million connections per node for websockets is a thing.
I deployed an actor-based system model to completely rearchitect and replace an inefficient stateless python system. There have been zero runtime or concurrency errors since I deployed (unfortunately sometimes the hardware the actors are modeling fail us) but patches to work around the hardware failures are simple.
I deployed an actor-based system model to completely rearchitect and replace an inefficient stateless python system. There have been zero runtime or concurrency errors since I deployed (unfortunately sometimes the hardware the actors are modeling fail us) but patches to work around the hardware failures are simple.