I'm writing a book at the moment[1], which means all my learning is focused on the table of content I made up a year ago.
But if I had time on my hand I would learn about:
* Adobe after effect not to only to edit videos but to animate!
* Illustrator, because it's the basis of any graphics
* Blender, because I want to learn about 3D graphics and this seems to be the reference
* Unity, a gaming engine, because I've always wanted to make a FPS game
* Phaser, an HTML5 gaming engine, because I want to make a multiplayer game with websockets. I'm thinking of starting with an online board game though.
But if I had time on my hand I would learn about:
* Adobe after effect not to only to edit videos but to animate!
* Illustrator, because it's the basis of any graphics
* Blender, because I want to learn about 3D graphics and this seems to be the reference
* Unity, a gaming engine, because I've always wanted to make a FPS game
* Phaser, an HTML5 gaming engine, because I want to make a multiplayer game with websockets. I'm thinking of starting with an online board game though.
[1]: https://www.manning.com/books/real-world-cryptography?a_aid=...