If you get the chance (it is exclusive), I consider Bloodborne to be a contender for narrative excellence in games.
There is complete mechanical proof of the player's knowledge and understanding of the narrative and there is no wrong way to play. You simply get a different interpretation of the story depending on how curious you are and how closely you examine the textual evidence they elude to.
The storytelling can seem obtuse. I argue it works in support of the world design. You are the narrator.
The Souls series in general. I'd argue the world is the main character, but you have to pay attention to learn about it. And no matter how hard you try there will be gaps and conjecture.
There is complete mechanical proof of the player's knowledge and understanding of the narrative and there is no wrong way to play. You simply get a different interpretation of the story depending on how curious you are and how closely you examine the textual evidence they elude to.
The storytelling can seem obtuse. I argue it works in support of the world design. You are the narrator.