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I credit Age of Empires 2 for teaching me about managing an economy and medieval history. I credit Age of Wonders for teaching me what strategy really means.

Lots of other great games helped me build my English skills, most of all The Legacy of Kain series.



I used to play a lot of RPGs on the gameboy, but my English was still not good enough so I avoided reading. Sometimes I had my gameboy and a dictionary and I'd translate NPC dialogue one word at a time.

I remember Final Fantasy 1 on gameboy had a surprisingly open world and I could walk all over the map, and it had random monster encounters. I'd be fighting a lengthy turn based battle about every 20 steps, and it could be way above my level, and I was completely and utterly lost!

I spent so much time on that game. But I never progressed far into the quest. Playing it as an adult I realized one random NPC says there's a hidden cave to the east, and if you never read it's pretty much impossible to find.

Similarly in Pokemon, bumbling through caves in the dark until I go out the other side through sheer luck and grit. Turns out the move Flash just lights up the cave.


I had a similar thing happened with Zelda for the original Gameboy. There was some mobs in one of the first dungeons, that needed to be killed in a particular order, written on a plack. I spent months on and off trying everything, but it took a older friend borrowing it until I got past it.


And Age of Wonders taught me that building a Wonder always let's you win. But I also yet have to find an opportunity to use it. Maybe I will build one in my garden and WIN!!!! I just need a 1000 wood, 1000 Food, 1000 Gold!!!


I have a vague memory of playing ‘Uprising’ and having no idea what the flavor text on the screen said. Somehow I made it work.




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