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Correct, it is pointless.

It could have had a killer app: games. Most VR headsets suck in one way or another, Apple could make one that's actually nice to use.

Sadly, for some bizarre reason Apple still don't understand games. They even have pretty good GPUs now and they're still not making an Apple TV Pro to compete with the PS5.

Even just the Vision could've been announced along with a couple exclusives, but instead they have an offhand mention of Arcade.



What's strange to me is that they roll out Hideo Kojima to talk about some gaming thing for the Mac OS, yet when it came to the headset all they can give is some creepy demos of a fathers wearing this thing while their kinds play at home.

Could they really not have given some units to some game devs and tell them to come up with some cool ideas?

This thing just feels incredibly rushed. It's like Apple felt left out of the all the AI hype the last couple months, so they were forced to show this thing before it was really ready.


Except, video game developers have had like ten years to figure out a VR "killer app" game. Even Valve failed. VR just isn't a significant enough increase in experience for the vast vast VAST majority of games to justify the annoyance of having a mask on, let alone the price. If you are super into simulators, then you have some incredible options, but otherwise it's just a bunch of beat saber clones and mediocre shooters.

VR is a peripheral, not a console. Very few people would choose a VR Magic game over Magic the gathering arena.


It’s not that they can’t figure it out I think, it’s that it’s too hard and too limited of a market to justify the expense to build anything cool.

Given enough time and adoption I believe it will happen


Exactly! Even just a small Kojima game exclusive to the Vision Pro would've been interesting.

Kojima is sufficiently famous and well liked to bootstrap a gaming ecosystem, though. They could've gone further and announced an Apple TV Pro, a decent controller, Vision non-Pro (cheaper headset that requires an M1 Mac or Apple TV Pro) and one full Kojima VR game as an exclusive. That could've been enough to start competing with Microsoft and Sony for console games.


How many headsets did Valve sell with Half Life Alyx?


103,000




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