~20 years ago on Xbox360 we could set this as a system-wide preference. Now in 2025 for every game with camera/first-person control I play on any platform it's time to:
1. hope there's an invert option (not always!)
2. find an opportunity to change it (can't always do so before starting the game, nothing loses immersion like waiting for a cutscene to finish then immediately spending time hunting through a menu)
3. actually find it (will it be under gameplay? controls? somewhere else entirely)
Bonus: if it's a game with "grab the drawer then pull with the thumbstick to open it" mechanics, hope that they remembered to invert those too
Bonus 2: repeat the above for turning off controller vibration, which was also a global preference on the 360.
PC bonus: hope that the option does _not_ affect the mouse (I sometimes switch to mouse+kbd or mouse+controller, I never want to invert my mouse)
Yes, some games present the main brightness/control/etc. options when you begin a new save - but I don't know that's about to happen so have already spent the time hunting in the options menu...
1. hope there's an invert option (not always!)
2. find an opportunity to change it (can't always do so before starting the game, nothing loses immersion like waiting for a cutscene to finish then immediately spending time hunting through a menu)
3. actually find it (will it be under gameplay? controls? somewhere else entirely)
Bonus: if it's a game with "grab the drawer then pull with the thumbstick to open it" mechanics, hope that they remembered to invert those too
Bonus 2: repeat the above for turning off controller vibration, which was also a global preference on the 360.
PC bonus: hope that the option does _not_ affect the mouse (I sometimes switch to mouse+kbd or mouse+controller, I never want to invert my mouse)
Yes, some games present the main brightness/control/etc. options when you begin a new save - but I don't know that's about to happen so have already spent the time hunting in the options menu...