I remember being terribly confused by the lack of options for a good while, before somehow finally discovering that some buttons you had to hold for more options.
Discoverability aside, it made the UI nicely compact while being easy enough to access, so the city could fill most of the screen instead.
Yeah, honestly I have no idea how I figured out the "click and hold" thing. I don't think I read it in a manual, I might have just been messing around and finding it by accident.
Discoverability aside, it made the UI nicely compact while being easy enough to access, so the city could fill most of the screen instead.