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Yeah I had a Quest 2 and now have a Quest 3 for gaming - while the Q3 got a very modest resolution bump, the optics changes where night and day better - pancake lenses where worth upgrading alone over fresnels, reduction in glare and the sweetspot been massive by comparison.


I'm torn on the quest. I don't own any VR. The cost of a lot of these systems is much higher than the quests. However, I feel like I'd use it tethered to my PC a lot. Do you notice loss in quality for that? I haven't been able to find out if it's actually sending a high bit rate or even uncompressed video stream or what


It supports h264/h265 at high bit rates via oculus link (their software), I only use mine for PCVR, never on device.

You can also if you are a bit technical (and given where we are I’m gonna assume you are) use virtual desktop, which is designed to work over high speed WiFi but you can reverse tether it with https://github.com/Genymobile/gnirehtet then you can do high bitrate AV1 (which it supports in 10bit) with much lower latency than even good Wi-Fi and much less jitter, it’s a little fiddly to set up but has been robust for me that way.

I can’t really see much difference between h264 via usb-c and reverse tether via AV1 though.

With an aftermarket charge while use cable you can run it indefinitely, on quiet weekends I’ve spent as much as 6-7 hours in a go in IL2, it’s quantitatively different to playing the same game on a monitor.

Be aware though it will crush GPU’s, I have a 7900XTX and if I crank the sliders in IL2 I have to be careful to keep 90fps.

You can tell that Meta doesn’t much care about PCVR side of their software though, it all works and it’s serviceable enough but it’s not their focus.

In terms of quality loss, not really, there is no direct mode in any case, it’s all encoded/decode but it’s hardware encoded PC end (all GPU’s that are powerful enough to handle it have had the hardware encoding for quite a few years) and the decoder on the Quest 3 is more than powerful enough to do it within the frame time limit.


Yep figured you'd be a good resource for the same reason. I also have a 7900xtx so good to know. Thank you


No worries, if you do use gnirehtet start with the java version, there is (iirc) a rust version but I had sporadic crashes with it where the java one has been bullet proof over at least 100 hours.




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