Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

But Docker images don't necessarily have ARM64 support. If you are exclusively targeting x64 servers, it rarely makes sense to support both ARM64 and AMD64 platforms for development environment/tests, especially if the product/app is non-trivial.


Every port I've done to a new hardware or software platform has shaken loose at least a handful of bugs or assumptions that were well worth ironing out. And in the case of a port to Apple Silicon, you get a very fast development environment at the end of it. This library also helped with 90% of the work:

https://github.com/DLTcollab/sse2neon


Or, if you just want to create multi-arch images for your project, on your Mac...so that your non-Mac customers can use them.


I guess now it makes sense. Got 3 years to turn on ARM builds.


No, it still doesn't make sense.

And it looks like Rosetta 2 for containers will continue to be supported past macOS 28 just fine. It's Rosetta 2 for Mac apps that's being phased out, and not even all of that (they'll keep it for games that don't need macOs frameworks to be kept around in Intel format).




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: