As a game developer who's primary tool I utilize is Unity I always find outside sentiment about it funny.
There's no doubt that Unity has put its users through the ringer over the last few years or so.
That said I still for the most part enjoy working with it. I think Unity had the right idea in regards to a lot of the toolset but unfortunately it's suffered in regards to stability.
With Unity 6+ though it really feels like we're starting to see the fruits of Unity labor. UI Toolkit, input system, rendering pipeline the package manger and more are finally starting to feel stable.
Additionally the engine itself feels far more rock solid then it had in years.
A rather large piece for me also really just enjoys programming in C#.
I'm actually super pumped that we have a great open source game engine to keep Unity on the straight and narrow. I'm also pumped that we have an amazing tool like Unreal for things more AAA in nature (although that's certainly not all). I personally think Unity is perfectly sandwiched in the middle of those options.
With the right ideas and execution I think it's going to be really exciting to see where it ends up.
There's no doubt that Unity has put its users through the ringer over the last few years or so.
That said I still for the most part enjoy working with it. I think Unity had the right idea in regards to a lot of the toolset but unfortunately it's suffered in regards to stability.
With Unity 6+ though it really feels like we're starting to see the fruits of Unity labor. UI Toolkit, input system, rendering pipeline the package manger and more are finally starting to feel stable.
Additionally the engine itself feels far more rock solid then it had in years.
A rather large piece for me also really just enjoys programming in C#.
I'm actually super pumped that we have a great open source game engine to keep Unity on the straight and narrow. I'm also pumped that we have an amazing tool like Unreal for things more AAA in nature (although that's certainly not all). I personally think Unity is perfectly sandwiched in the middle of those options.
With the right ideas and execution I think it's going to be really exciting to see where it ends up.