I started working on it around years ago very infrequently, this was the time where I experimented with concepts and programming languages... initially it was a monetary policy simulator written in go. Around 3 months ago I had the concept and basic idea working, then it was decided that I should launch.
At this point I pushed an early access build to itch.io as soon as possible. It was very incomplete and full of problems.
I changed the alarm clock to 6am and started working for a good 3 hours before work every weekday, this was great to capture my early morning energy which is when I'm the most creative and sharp. Weekends were full-time days. I sacrificed my social life completely (which is what I'm now determined to get back) what I did not sacrifice was sleep.
I released a build every single day during those three months. Some of the time was new content, some of the time was bug fixes, most of the time was both. Shipping every day forced me to slice every task in something that can be managed in a couple of days so I would keep the daily cadence.
I'm fortunate to have my wife help me with art and my good friend Pablo with the soundtrack.
So basically my formula was: 1. Work before the job 2. Sacrifice weekends 3. Sleep well 4. Daily progress 5. Ask for help
At this point I pushed an early access build to itch.io as soon as possible. It was very incomplete and full of problems.
I changed the alarm clock to 6am and started working for a good 3 hours before work every weekday, this was great to capture my early morning energy which is when I'm the most creative and sharp. Weekends were full-time days. I sacrificed my social life completely (which is what I'm now determined to get back) what I did not sacrifice was sleep.
I released a build every single day during those three months. Some of the time was new content, some of the time was bug fixes, most of the time was both. Shipping every day forced me to slice every task in something that can be managed in a couple of days so I would keep the daily cadence.
I'm fortunate to have my wife help me with art and my good friend Pablo with the soundtrack.
So basically my formula was: 1. Work before the job 2. Sacrifice weekends 3. Sleep well 4. Daily progress 5. Ask for help