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I disagree. Demand for pirated games is still huge, so I don’t think the lack of hacks is just down to lack of interest. Everything points to these protections getting stronger over time. Denuvo, hypervisor-based security, and the recent Xbox hacks all suggest the same thing: bypasses still happen, but they’re becoming harder, slower, and more specialised. I’m not saying future systems will be impossible to crack, but the trend seems to be that beating them is getting harder, not easier.


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