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That's pretty interesting. I recall that there was a project to integrate Clojure and Unity but I don't know how active it is:

https://github.com/arcadia-unity/Arcadia

Either way getting Carmack into language design has very exciting implications. He seems like an ultra pragmatic guy and is undoubtedly a great programmer.



Arcadia dev here! We're always actively working on Arcadia, and are closing in on our next release that brings with it a package manager and all kinds of other goodness. Keep an eye on the repo or jump in the gitter for updates.

Lisp in VR is super exciting! We're following Carmack's work closely.


It is very active. Search youtube for "arcadia clojure" - lots of very compelling/recent demos.


they're also super active on gitter and twitter, fyi. often fielding and answering questions about arcadia.

https://gitter.im/arcadia-unity/Arcadia

https://twitter.com/arcadiaunity


Strange Loop(2014) video:"Clojure in Unity 3D: Functional Video Game Development" by Ramsey Nasser and Tims Gardner"

https://www.youtube.com/watch?v=tJr_TD1BtF0

__ and __

http://arcadia-unity.tumblr.com/post/100257212548/arcadia-0-...

HN: https://news.ycombinator.com/item?id=8472792


Also worthwhile to checking out a SkillsMatter talk Tim (one of the Arcadia authors) gave, really appreciate the sense of freedom/interactivity in the demo talk (once he gets into it) https://skillsmatter.com/skillscasts/6416-games-and-3d-graph...




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